Vet wrote:We have the same problem with our HL1 mod (DOD) servers. They don't update with the correct information for the same variables snapple stated in his post (curent map, nextmap, timeleft, bot players). I can easily believe its a Valve/Steam problem because the proper info doesn't always show up in Steam's Servers Window either.
No one has posted anything about HLSW not working properly since the Steam Update in the Official Steam forum so we are going to have to start one. If you'd like to start it Vet I would be more than happy to follow up with a reply stating the same problems as you.
It's hard to believe that we are the only ones that use HLSW to monitor our HL1 servers.
*Steam Forum HL1
http://forums.steampowered.com/forums/f ... 5e09d&f=20*Other Steam Update problems with HL1 Mods...
Protocol 48 fix for your server not showing up in the server browser anymore.
http://forums.steampowered.com/forums/s ... p?t=738624I'm not sure if this could be of any help but these are the changes that were made in the Steam Update I ran on my Dedicated Team Fortress Classic AdminOP server. Maybe someone can figure out what caused our HLSW problems and figure out a fix for it.
Starting the Steam Update...
****Don't close this window. If you close this window the update will still be executed on the server****
Stopping the game server...
Game server has been stopped.
Checking bootstrapper version ...
Getting version 35 of Steam HLDS Update Tool
Downloading. . . . . . . . . .
Checking bootstrapper version ...
Updating Installation
Updating 'Team Fortress Classic Base Content' from version 7 to version 8
1.68% \tfc\cl_dlls\client.dll
4.34% \tfc\dlls\tfc.dll
9.56% \tfc\dlls\tfc_i386.so
16.94% \tfc\maps\avanti.bsp
24.32% \tfc\maps\casbah.bsp
32.25% \tfc\maps\cz2.bsp
38.61% \tfc\maps\epicenter.bsp
46.74% \tfc\maps\flagrun.bsp
49.93% \tfc\maps\push.bsp
62.18% \tfc\maps\ravelin.bsp
72.79% \tfc\maps\warpath.bsp
72.79% \tfc\resource\OptionsSubMultiplayer.res
72.79% \tfc\liblist.gam
72.79% \tfc\steam.inf
72.79% \tfc\steam_appid.txt
Updating 'Win32 Server Engine' from version 30 to version 33
72.98% \steam_appid.txt
73.72% \Core.dll
74.07% \FileSystem_Stdio.dll
74.42% \FileSystem_Steam.dll
75.54% \hlds.exe
76.27% \proxy.dll
85.01% \Steam.dll
85.20% \steam_api.dll
85.41% \steam_api_c.dll
93.01% \steamclient.dll
97.82% \swds.dll
98.48% \tier0_s.dll
99.19% \vgui2.dll
100.00% \vstdlib_s.dll
Updating 'Half-Life Base Content' from version 10 to version 12
100.00% \vstdlib_s.dll
100.00% \valve\steam.inf
HLDS installation up to date
Starting the game server...
Game server has been started.
The Steam update has completed. You may close this window.
A few hours after I found out that my HLSW wasn't working after the Steam update I ran another Steam update hoping that Steam had put out a fix I ran another update and they had made some changes but I still had the problems with HLSW.
*2nd Steam Update 3 Hours after the 1st Steam Update...
Starting the Steam Update...
****Don't close this window. If you close this window the update will still be executed on the server****
Stopping the game server...
Game server has been stopped.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Team Fortress Classic Base Content' version 8
Updating 'Win32 Server Engine' from version 33 to version 34
70.29% \tfc\maps\warpath.bsp
100.00% \swds.dll
Checking/Installing 'Half-Life Base Content' version 12
HLDS installation up to date
Starting the game server...
Game server has been started.
The Steam update has completed. You may close this window.
This is the only thing that I could see that changed after running the 2nd Steam update on my server.
Updating 'Win32 Server Engine' from version 30 to version 33
Updating 'Win32 Server Engine' from version 33 to version 34Hopefully we'll get this resolved.
Thanks,
GotGhosts?